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@ -154,13 +154,21 @@ pub fn main() void {
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const start = &a; // Archer's Point
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const start = &a; // Archer's Point
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const destination = &f; // Fox Pond
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const destination = &f; // Fox Pond
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// TODO: can we neaten this up????
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// We could either have this:
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a.paths = a_paths[0..];
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//
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b.paths = b_paths[0..];
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// a.paths = a_paths[0..];
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c.paths = c_paths[0..];
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// b.paths = b_paths[0..];
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d.paths = d_paths[0..];
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// c.paths = c_paths[0..];
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e.paths = e_paths[0..];
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// d.paths = d_paths[0..];
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f.paths = f_paths[0..];
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// e.paths = e_paths[0..];
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// f.paths = f_paths[0..];
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//
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// or this comptime wizardry:
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//
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const letters = [_][]const u8{ "a", "b", "c", "d", "e", "f" };
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inline for (letters) |letter| {
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@field(@This(), letter).paths = @field(@This(), letter ++ "_paths")[0..];
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}
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var notebook = HermitsNotebook{};
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var notebook = HermitsNotebook{};
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var working_note = NotebookEntry{
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var working_note = NotebookEntry{
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