@ -11,7 +11,7 @@
//
// a == b means "a equals b"
// a < b means "a is less than b"
// a !=b means "a does not equal b"
// a != b means "a does not equal b"
// The important thing about Zig's "if" is that it *only* accepts
// boolean values. It won't coerce numbers or other types of data
@ -13,7 +13,7 @@
// a > b means "a is greater than b"
const std = @import("std");
@ -5,9 +5,9 @@
// Example:
// while (condition) : (continue expression){
// while (condition) : (continue expression) {
// if(other condition) continue;
// if (other condition) continue;
// }
@ -1,9 +1,9 @@
// You can force a loop to exit immediately with a "break" statement:
// if(other condition) break;
// if (other condition) break;
@ -3,7 +3,7 @@
// writing one of our own:
// fn foo(n: u8) u8 {
// return n+1;
// return n + 1;
// The foo() function above takes a number "n" and returns a number that is
// example that takes two parameters. As you can see, parameters
// are declared just like any other types ("name": "type"):
// fn myFunction( number: u8, is_lucky: bool ) {
// fn myFunction(number: u8, is_lucky: bool) {
// ...
@ -22,8 +22,6 @@
// return GameError.TooManyPlayers;
pub fn main() void {