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@ -62,7 +62,7 @@ const HeatRay = struct {
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damage: u8,
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// We love this method:
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pub fn zap(self: *HeatRay, alien: *Alien) void {
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pub fn zap(self: HeatRay, alien: *Alien) void {
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alien.health -= if (self.damage >= alien.health) alien.health else self.damage;
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}
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};
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