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30 lines
656 B
TypeScript

/// <reference types="vite/client" />
declare global {
interface Moveable {
x: number // position on x-axis (fixed for the player)
y: number // position on y-axis (fixed for the player)
lastDir: number // store last face direction
vx: number // velocity on the x-axis
vy: number // velocity on the y-axis
}
type InventoryItem = {
name: string
type: string
icon: string
quality?: 'bronze' | 'iron' | 'silver' | 'gold' | 'diamond'
}
interface Player extends Moveable {
inventory: InventoryItem[]
}
interface Npc extends Moveable {
hostile: boolean
inventory: InventoryItem[]
}
}
export {}