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56 lines
2.2 KiB
JavaScript
56 lines
2.2 KiB
JavaScript
export const type = {
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air: {type: 'air', hp: 0, walkable: true},
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grass: {type: 'grass', hp: 1, walkable: false},
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tree_top_left: {type: 'tree_top_left', hp: 5, walkable: true},
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tree_top_middle: {type: 'tree_top_middle', hp: 5, walkable: true},
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tree_top_right: {type: 'tree_top_right', hp: 5, walkable: true},
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tree_crown_left: {type: 'tree_crown_left', hp: 5, walkable: true},
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tree_crown_middle: {type: 'tree_crown_middle', hp: 5, walkable: true, climbable: true},
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tree_crown_right: {type: 'tree_crown_right', hp: 5, walkable: true},
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tree_trunk_left: {type: 'tree_trunk_left', hp: 5, walkable: true},
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tree_trunk_middle: {type: 'tree_trunk_middle', hp: 5, walkable: true, climbable: true},
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tree_trunk_right: {type: 'tree_trunk_right', hp: 5, walkable: true},
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tree_root_left: {type: 'tree_root_left', hp: 5, walkable: true},
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tree_root_middle: {type: 'tree_root_middle', hp: 5, walkable: true, climbable: true},
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tree_root_right: {type: 'tree_root_right', hp: 5, walkable: true},
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tree_top_left_mixed: {type: 'tree_top_left_mixed', hp: 5, walkable: true},
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tree_crown_left_mixed: {type: 'tree_crown_left_mixed', hp: 5, walkable: true},
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tree_trunk_left_mixed: {type: 'tree_trunk_left_mixed', hp: 5, walkable: true},
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tree_root_left_mixed: {type: 'tree_root_left_mixed', hp: 5, walkable: true},
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tree_top_right_mixed: {type: 'tree_top_right_mixed', hp: 5, walkable: true},
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tree_crown_right_mixed: {type: 'tree_crown_right_mixed', hp: 5, walkable: true},
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tree_trunk_right_mixed: {type: 'tree_trunk_right_mixed', hp: 5, walkable: true},
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tree_root_right_mixed: {type: 'tree_root_right_mixed', hp: 5, walkable: true},
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soil: {type: 'soil', hp: 2, walkable: false},
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soil_gravel: {type: 'soil_gravel', hp: 5, walkable: false},
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stone_gravel: {type: 'stone_gravel', hp: 5, walkable: false},
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stone: {type: 'stone', hp: 10, walkable: false},
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bedrock: {type: 'bedrock', hp: 25, walkable: false},
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cave: {type: 'cave', hp: 0, walkable: true},
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player: {type: 'player', hp: 10, background: 'air'}
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}
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export const level = {
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treeTop: 24,
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ground: 28,
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rock: 32,
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underground: 48,
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cave_max: 250
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}
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export const probability = {
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tree: 0.2,
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soil_hole: 0.3,
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soil_gravel: 0.2,
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stone_gravel: 0.1,
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cave: 0.5,
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fray: 0.4
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}
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