/* See LICENSE file for copyright and license details. */ #include /* appearance */ static const unsigned int borderpx = 1; /* border pixel of windows */ static const unsigned int snap = 32; /* snap pixel */ static const unsigned int systraypinning = 0; /* 0: sloppy systray follows selected monitor, >0: pin systray to monitor X */ static const unsigned int systrayspacing = 2; /* systray spacing */ static const int systraypinningfailfirst = 1; /* 1: if pinning fails, display systray on the first monitor, False: display systray on the last monitor*/ static const int showsystray = 1; /* 0 means no systray */ static const int showbar = 1; /* 0 means no bar */ static const int topbar = 1; /* 0 means bottom bar */ static const char *fonts[] = { "Monofur Nerd Font:size=14" }; static const char dmenufont[] = "Monofur Nerd Font:size=14"; static const char col_gray1[] = "#222222"; static const char col_gray2[] = "#444444"; static const char col_gray3[] = "#bbbbbb"; static const char col_gray4[] = "#eeeeee"; static const char col_highlight[] = "#5f5fd7"; static const char *colors[][3] = { /* fg bg border */ [SchemeNorm] = { col_gray3, col_gray1, col_gray2 }, [SchemeSel] = { col_gray4, col_highlight, col_highlight }, }; /* tagging */ static const char *tags[] = { "", "", "", "▱", "▱", "▱", "▱", "▱", "▱" }; static const Rule rules[] = { /* xprop(1): * WM_CLASS(STRING) = instance, class * WM_NAME(STRING) = title */ /* class instance title tags mask isfloating monitor */ { "Gimp", NULL, NULL, 0, 1, -1 }, { "Firefox", NULL, NULL, 1 << 1, 0, -1 }, { "Chromium", NULL, NULL, 1 << 2, 0, -1 }, }; /* layout(s) */ static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */ static const int nmaster = 1; /* number of clients in master area */ static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */ static const Layout layouts[] = { /* symbol arrange function */ { "⊏≡", tile }, /* first entry is default */ { "", NULL }, /* no layout function means floating behavior */ { "", monocle }, }; /* key definitions */ #define MODKEY Mod4Mask #define TAGKEYS(KEY,TAG) \ { MODKEY, KEY, view, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ { MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, /* helper for spawning shell commands in the pre dwm-5.0 fashion */ #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } } /* commands */ static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */ // static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_highlight, "-sf", col_gray4, NULL }; static const char *dmenucmd[] = { "rofi", "-show", "run", NULL }; static const char *calccmd[] = { "rofi", "-show", "calc", "-modi", "calc", "-no-show-match", "-no-sort", NULL }; static const char *pwdcmd[] = { "bwmenu", NULL }; static const char *termcmd[] = { "st", "-f", dmenufont, "-e", "tmux", "new-session", "-A", NULL }; static const char *lockcmd[] = { "slock", NULL }; static const char *sleepcmd[] = { "sudo", "zzz", NULL }; static const char *backlightInc[] = { "xbacklight", "-inc", "10", NULL }; static const char *backlightDec[] = { "xbacklight", "-dec", "10", NULL }; static const char *volumeInc[] = { "pactl", "set-sink-volume", "@DEFAULT_SINK@", "+1500", NULL }; static const char *volumeDec[] = { "pactl", "set-sink-volume", "@DEFAULT_SINK@", "-1500", NULL }; static const char *volumeMute[] = { "pactl", "set-sink-mute", "@DEFAULT_SINK@", "toggle", NULL }; static Key keys[] = { /* modifier key function argument */ { MODKEY, XK_p, spawn, {.v = dmenucmd } }, { MODKEY|ShiftMask, XK_p, spawn, {.v = pwdcmd } }, { MODKEY, XK_c, spawn, {.v = calccmd } }, { MODKEY, XK_Return, spawn, {.v = termcmd } }, { MODKEY, XK_Escape, spawn, {.v = lockcmd } }, { 0, XF86XK_Sleep, spawn, {.v = sleepcmd } }, { 0, XF86XK_MonBrightnessUp, spawn, {.v = backlightInc} }, { 0, XF86XK_MonBrightnessDown, spawn, {.v = backlightDec} }, { 0, XF86XK_AudioRaiseVolume, spawn, {.v = volumeInc} }, { 0, XF86XK_AudioLowerVolume, spawn, {.v = volumeDec} }, { 0, XF86XK_AudioMute, spawn, {.v = volumeMute} }, { MODKEY, XK_b, togglebar, {0} }, { MODKEY, XK_Left, focusstack, {.i = +1 } }, { MODKEY, XK_Right, focusstack, {.i = -1 } }, { MODKEY, XK_j, focusstack, {.i = +1 } }, { MODKEY, XK_k, focusstack, {.i = -1 } }, { MODKEY, XK_i, incnmaster, {.i = +1 } }, { MODKEY, XK_d, incnmaster, {.i = -1 } }, { MODKEY, XK_Down, setmfact, {.f = -0.10} }, { MODKEY, XK_Up, setmfact, {.f = +0.10} }, { MODKEY, XK_h, setmfact, {.f = -0.05} }, { MODKEY, XK_l, setmfact, {.f = +0.05} }, { MODKEY|ShiftMask, XK_Return, zoom, {0} }, { MODKEY, XK_Tab, view, {0} }, { MODKEY|ShiftMask, XK_c, killclient, {0} }, { MODKEY, XK_t, setlayout, {.v = &layouts[0]} }, { MODKEY, XK_f, setlayout, {.v = &layouts[1]} }, { MODKEY, XK_m, setlayout, {.v = &layouts[2]} }, { MODKEY, XK_space, setlayout, {0} }, { MODKEY|ShiftMask, XK_space, togglefloating, {0} }, { MODKEY, XK_0, view, {.ui = ~0 } }, { MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } }, { MODKEY, XK_comma, focusmon, {.i = -1 } }, { MODKEY, XK_period, focusmon, {.i = +1 } }, { MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } }, { MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } }, TAGKEYS( XK_1, 0) TAGKEYS( XK_2, 1) TAGKEYS( XK_3, 2) TAGKEYS( XK_4, 3) TAGKEYS( XK_5, 4) TAGKEYS( XK_6, 5) TAGKEYS( XK_7, 6) TAGKEYS( XK_8, 7) TAGKEYS( XK_9, 8) { MODKEY|ShiftMask, XK_r, quit, {1} }, // restart dwm { MODKEY|ShiftMask, XK_q, quit, {0} }, // quit dwm }; /* button definitions */ /* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */ static Button buttons[] = { /* click event mask button function argument */ { ClkLtSymbol, 0, Button1, setlayout, {0} }, { ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} }, { ClkWinTitle, 0, Button2, zoom, {0} }, { ClkStatusText, 0, Button2, spawn, {.v = termcmd } }, { ClkClientWin, MODKEY, Button1, movemouse, {0} }, { ClkClientWin, MODKEY, Button2, togglefloating, {0} }, { ClkClientWin, MODKEY, Button3, resizemouse, {0} }, { ClkTagBar, 0, Button1, view, {0} }, { ClkTagBar, 0, Button3, toggleview, {0} }, { ClkTagBar, MODKEY, Button1, tag, {0} }, { ClkTagBar, MODKEY, Button3, toggletag, {0} }, };